Mobile Game Testing Ideas

After testing a few of mobile games on iOS and Android, I worked with my colleagues from Altom on putting together a mindmap with our ideas on aspects that you should think of when starting to test a game on a mobile phone.

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How to use an iPhone packaging box to make an iPhone testing sled

While testing an iPhone application that is part of a bigger solution developed by teams in different locations, I came across a few issues that made me look into some of the available options for recording the application in use on a real iPhone and I decided to try to build my own testing sled using parts I already had around the office. It turned out that the original iPhone packaging had everything I needed.

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